Cell Phone Tycoon · SIGNA GAME

Factory lines

Where your phones are born. Run your three lines with the right models, upgrade them and keep your warehouse from overflowing, and your shop will never run dry.

Lines3
Line levelup to 25
Per cycle5 → 20 phones
Production cost40% → 16%

Lines

You start with line 1 unlocked. Line 2 costs $7,000 and line 3 costs $40,000. Each line can build a different model.

Tap the factory building, then tap a line: pick a model, start or stop production and upgrade the line. To change the model you have to stop production first; the cost of an unfinished cycle is refunded.

Cycles, time and cost

At the start of every cycle the production cost is paid: 40% of the phone's list price (lower on upgraded lines). When the cycle ends the phones go into your warehouse; trucks look like they're hauling them, but the stock is counted right away.

Cycle time depends on the model: the cheapest model takes 60 seconds, the most expensive about 2 minutes 16 seconds. Pricier models still earn more per minute.

Line upgrades

  • Levels 1-10: each level adds phones per cycle (5 → 20) and cuts the cost by 1 point.
  • Levels 11-25: the amount stays the same, each level cuts the cost by another point (31% at level 10, 16% at level 25).
  • Upgrade prices climb fast up to level 10 and slower after that; the last levels cost millions.

Warehouse

Every phone you build goes to the warehouse. It starts at 200 phones and each level adds 100 (up to level 60). If the warehouse is full or you can't afford the next cycle, the line waits and an orange ! appears above the factory.

Trends

Trends change every day at 00:00 and 12:00 Türkiye time: two models start trending (they sell 25% to 80% higher) and two go out of fashion (they sell 20% to 50% lower). The Trends screen also hints at the next change (which operating system will rise).

Tap a model on the Trends screen to pick lines and start producing it right away.

While the game is closed

Your lines keep producing at full speed while the game is closed (until the warehouse is full). Sales continue at 25% of the live rate for up to 8 hours; you'll see an "Offline earnings" window when you're back.

Tips

  1. Check the warehouse before a long break. A full warehouse stops production; upgrade it or open the online store before you leave (see Shop & online store).
  2. Don't pick expensive models when you're short on cash. Each cycle is paid up front; if you can't afford it, the line just waits.
  3. The first 10 levels are the best upgrades. Both amount and cost improve; after 10 only the cost drops.
  4. Don't build out-of-fashion models. They sell cheap; the factory panel and the Trends screen show which models are down.
  5. Three lines, three models. Variety in stock lets you deliver special orders instantly (see Special orders).
  6. Follow trend changes. With notifications on, the game tells you when trends change; if you've researched the rising model, switch a line to it.

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